Cubit for Home

Teaching Children to Say “I Can !”

 

Cubit is designed to grow with children — one Cubit Toolkit and our library of hands-on projects will keep them engaged for years to come.

Cubit’s dynamic learning activities enable your children to build science, technology, engineering, arts and mathematics (STEAM) knowledge and skills at home through self-directed lessons that challenge, inspire, and engage young learners and adults alike.

Our user-friendly platform and guided lessons are designed to be used by anyone at any skill level, whether you have experience with programming or robotics, or not.  Cubit gives everyone the ability to become the next great inventor !

Cubit makes it easy—and FUN—to understand and master STEAM concepts.

 

What is Cubit ?

Cubit is an easy-to-use, powerfully simple product that brings together robotics, coding, engineering, mathematics and science-based inquiry to inspire and nurture the next generation of inventors, creators and builders.

Cubit is a game changer combining the power and flexibility of other micro-controller based systems and the plug and play capability of proprietary robotic kits. Lesson plans are flexible and can work in just about any STEAM based context or environment.

The Cubit system is modular.  It is designed for use in the Classroom and at Home with maximum possibilities.  It relies on 4 key components: Curriculum, Workshop, Controller and Smartware.

Cubit_Wireframes_Cubit for Classrooms_Curriculum
Cubit_Wireframes_Cubit for Classrooms_Workshop
Cubit_Wireframes_Cubit for Classrooms_Controller
Cubit_Wireframes_Cubit for Classrooms_Smartware
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What Skills Does Cubit Encourage?

Creativity & Imagination

Physical Science

Computer programming

Engineering

Problem-solving

Robotics

Arts & Design

Cubit Projects

Cubit Projects Deliver Out-of-the-Box, Hands-on Learning for All Grades and Subjects—All Using the Same Versatile Cubit Kit.

Earthquake Simulator

Students will program a Shake Table and use it to design and test models of earthquake-safe structures. Students experiment in Cubit Workshop to write code to model the motion of seismic waves by shaking the 3D-printed Shake Table platform, then construct their earthquake-safe building model and conduct controlled testing to make claims about the safety of their structures. 

Light Seeking Rover

Students will imagine a world where living organisms can not survive,  and robots are primarily created to work in extreme environments.  Working individually, or in teams, the class will attempt to create a very simple self-driving robot that can study the surface of the Moon and other extraterrestrial objects and explore radioactive sites and deep ocean floors.

Force and Motion

Students will  build a Cubit Racer, a moving race car they will program to intelligently move and sort objects of different masses. Students will explore and explain how motion energy of the Racer causes change in the position of the objects as the Racer exerts a pushing force.

Inspire the Next Generation of Inventors

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